Tuesday 9 July 2013

BSc Computer Animation Technology


University of Bedfordshire, Luton campus
Full-time

Course Summary

The world of computer animation is rapidly expanding, and this exciting course offers the opportunity to learn the skills required to work or embark on further study in this field. It brings together the two fields of computing and media art, allowing you to develop core skills in computer animation and computer-generated imagery (CGI). The course offes a hybrid of creative and technical approaches to learning, where you'll have access to high-quality facilities as well as our new computer laboratories.

On this course, you'll work with teams of artists, animators and programmers, benefitting from the experience of staff across the main disciplines and meeting a wide range of industry requirements for computer animators, film production and games development. You'll have access to high-quality animation production facilities, as well as a range of industry standard commercial software, two motion capture rigs, optical and mechanical rigs and 3D sculpting software. The course also builds on the work of our highly regarded Centre for Computer Graphics and Visualisation (CCGV).



Why choose this course?

The skills and knowledge you will acquire on this course will make you highly employable in the fields of film and TV production, design, games development, product modelling and consultancy or technical support.

During the course you will:

  • Gain relevant experience and qualifications in computer animation, using the latest industry standard software
  • Benefit from the latest animation tools and techniques
  • Have access to our state-of-the-art laboratories, with optical and machanical motion capture facilities
  • Be taught by experts spanning the fields of visual arts, animation, computer graphics and computer animation
Areas of study you may cover on this course include:

  • The need to both understand theory and undertake practical work
  • An emphasis on developing the student's ability to (i) think creatively and (ii) visualise situations and solutions
  • A substantial exposure to software development and a commercially recognised computer language
  • Its relevance to finding a job in the computer animation industry or related field
  • The strong commercial potential of computer animation in a broad range of entertainment-related businesses in areas such as image/video editing, computer games, the film industry etc, which have a major presence in the UK and generate significant global income


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